mirror of
https://github.com/NanmiCoder/cc-haha
synced 2026-07-16 13:03:31 +08:00
The first project opener UI used generic code glyphs for every IDE, which made the menu visually noisy and did not match the native desktop expectation. This changes the macOS path to expose transparent PNG icons generated from each detected local .app bundle and renders them directly in the toolbar/menu, falling back to the existing glyph only when an icon cannot be loaded. Constraint: Do not redistribute third-party IDE trademark assets in the app bundle. Constraint: Keep icon detection local to already detected open targets and cache only runtime PNG results. Rejected: Bundling downloaded IDE logos | creates asset maintenance and trademark redistribution risk. Rejected: Adding simple-icons as a dependency | it is not a faithful desktop app icon source and still requires brand permission checks. Confidence: high Scope-risk: narrow Directive: Prefer local bundle icons on macOS; add curated official assets only as a cross-platform fallback layer. Tested: bun test src/server/__tests__/open-target-service.test.ts src/server/__tests__/open-target-api.test.ts Tested: cd desktop && bun run test -- src/stores/openTargetStore.test.ts src/components/layout/OpenProjectMenu.test.tsx src/components/layout/TabBar.test.tsx Tested: cd desktop && bun run lint Tested: bun -e openTargetService.getTargetIcon for vscode and finder returned PNG data Tested: cd desktop && bun run build
79 lines
2.2 KiB
TypeScript
79 lines
2.2 KiB
TypeScript
import { create } from 'zustand'
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import { openTargetsApi, type OpenTarget } from '../api/openTargets'
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export type { OpenTarget } from '../api/openTargets'
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const CLIENT_CACHE_TTL_MS = 60_000
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type OpenTargetState = {
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targets: OpenTarget[]
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platform: string | null
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primaryTargetId: string | null
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lastSuccessfulTargetId: string | null
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loading: boolean
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error: string | null
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fetchedAt: number
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ensureTargets: () => Promise<void>
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refreshTargets: () => Promise<void>
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openTarget: (targetId: string, path: string) => Promise<void>
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}
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function choosePrimaryTarget(targets: OpenTarget[], apiPrimary: string | null, lastSuccessful: string | null) {
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if (lastSuccessful && targets.some((target) => target.id === lastSuccessful)) return lastSuccessful
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if (apiPrimary && targets.some((target) => target.id === apiPrimary)) return apiPrimary
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return targets[0]?.id ?? null
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}
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export const useOpenTargetStore = create<OpenTargetState>((set, get) => ({
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targets: [],
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platform: null,
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primaryTargetId: null,
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lastSuccessfulTargetId: null,
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loading: false,
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error: null,
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fetchedAt: 0,
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ensureTargets: async () => {
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const state = get()
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if (state.loading) return
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if (state.fetchedAt > 0 && Date.now() - state.fetchedAt < CLIENT_CACHE_TTL_MS) return
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await get().refreshTargets()
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},
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refreshTargets: async () => {
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set({ loading: true, error: null })
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try {
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const result = await openTargetsApi.list()
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const primaryTargetId = choosePrimaryTarget(
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result.targets,
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result.primaryTargetId,
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get().lastSuccessfulTargetId,
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)
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set({
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targets: result.targets,
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platform: result.platform,
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primaryTargetId,
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fetchedAt: Date.now(),
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loading: false,
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error: null,
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})
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} catch (error) {
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set({
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loading: false,
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error: error instanceof Error ? error.message : String(error),
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})
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}
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},
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openTarget: async (targetId, path) => {
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try {
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await openTargetsApi.open(targetId, path)
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set({ lastSuccessfulTargetId: targetId, primaryTargetId: targetId, error: null })
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} catch (error) {
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await get().refreshTargets()
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set({ error: error instanceof Error ? error.message : String(error) })
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throw error
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}
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},
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}))
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