The goal command now uses a session Stop hook as the durable completion mechanism and removes the separate evaluator path. Completion output is persisted as local command output so CLI streams, transcripts, and desktop history all see the same completed state.
Desktop keeps active goals in a compact header strip and lets completed goals render in the conversation flow, which avoids the old duplicate pinned card behavior while preserving visibility for running goals.
Constraint: /goal state has to survive transcript replay and desktop session restore.
Rejected: Keep the legacy evaluator alongside Stop hooks | duplicate completion paths made desktop state drift and hid the final card.
Confidence: high
Scope-risk: moderate
Directive: Keep goal completion events on the local_command transcript path unless desktop history restore is changed at the same time.
Tested: bun test src/goals/goalState.test.ts src/query/stopHooks.test.ts src/commands/goal/goal.test.tsx src/commands/headless.test.ts src/server/__tests__/ws-memory-events.test.ts src/server/__tests__/sessions.test.ts
Tested: bun run check:server
Tested: bun run check:desktop
Tested: real /tmp /goal CLI run 98fb4bb2-52da-4850-bc8e-e5e1cc0e4c51 with deepseek-v4-pro and WebUI screenshot verification
Not-tested: Remote release workflow
The simplified /goal surface only supports setting a condition and clearing it. Removed subcommand names such as status were still valid free-form objectives, so a user trying the old query flow could overwrite the real goal with a goal named status and make the desktop state look stuck in progress.
Constraint: /goal should stay as /goal <condition> and /goal clear for the prelaunch simplified UX
Rejected: Reintroduce /goal status | it expands the command surface the product direction intentionally removed
Confidence: high
Scope-risk: narrow
Directive: Do not add pseudo subcommands back to the desktop picker unless the CLI command surface is deliberately expanded again
Tested: bun test src/commands/goal/goal.test.tsx src/goals/goalState.test.ts src/goals/goalEvaluator.test.ts src/server/__tests__/ws-memory-events.test.ts
Tested: cd desktop && bun run test -- --run src/components/chat/composerUtils.test.ts src/__tests__/pages.test.tsx src/stores/chatStore.test.ts src/components/chat/MessageList.test.tsx
The previous /goal surface exposed management subcommands that made the CLI and desktop behavior hard to reason about. This keeps the user-facing command close to Claude Code's set/clear interaction while preserving historical transcript hydration and the existing evaluator loop.
Constraint: Desktop must see a live goal event before the model reaches the next tool call.\nRejected: Keep status/pause/resume/complete slash subcommands | requested UX is only set and clear.\nConfidence: high\nScope-risk: moderate\nDirective: Keep /goal user-facing syntax compact; extend internals without expanding the slash picker unless product explicitly asks.\nTested: bun test src/commands/goal/goal.test.tsx src/goals/goalState.test.ts src/goals/goalEvaluator.test.ts src/server/__tests__/ws-memory-events.test.ts src/server/__tests__/conversations.test.ts\nTested: cd desktop && bun run test -- --run src/stores/chatStore.test.ts src/components/chat/MessageList.test.tsx src/pages/ActiveSession.test.tsx src/components/chat/composerUtils.test.ts\nTested: bun run check:server\nTested: cd desktop && bun run lint\nTested: cd desktop && bun run build\nTested: ./bin/claude-haha -p '/goal smoke verify immediate goal output' --output-format stream-json --include-partial-messages --max-turns 1 --no-session-persistence --verbose emitted immediate system.local_command_output before model stream\nTested: ./bin/claude-haha -p '/goal clear' --output-format stream-json --include-partial-messages --max-turns 1 --no-session-persistence --verbose exited with duration_api_ms=0 and No active goal\nNot-tested: Browser click smoke was blocked by Chrome DevTools transport closing and Computer Use cgWindowNotFound on this machine.
The goal flow needs to drive the agent loop and remain visible after desktop reconnects, so this change treats /goal output as a structured lifecycle signal across CLI, server, and desktop history restoration.
Constraint: The current TypeScript CLI does not share Codex's Rust app-server thread-goal database, so persistence is reconstructed from the existing session transcript.
Rejected: UI-only goal badges | would leave the CLI self-loop unable to recover active or completed goals after process restart.
Rejected: Add a new persisted store | larger migration surface than needed for the existing transcript-backed session model.
Confidence: high
Scope-risk: moderate
Directive: Keep future goal state changes mirrored in transcript-visible local command output or introduce a real migration-backed store.
Tested: bun test src/goals/goalEvaluator.test.ts src/goals/goalState.test.ts
Tested: cd desktop && bun run test -- --run src/stores/chatStore.test.ts src/pages/ActiveSession.test.tsx src/components/chat/MessageList.test.tsx
Tested: bun run verify
Not-tested: Live provider baseline with a real model-driven goal loop.
Coding sessions need a native way to keep working until a stated completion condition is actually met. This adds a CLI /goal command, goal state and evaluator logic, and a headless-safe command filter so interactive and print-mode runs can both start a goal and continue when the evaluator says more work remains.
Constraint: The evaluator must work with saved third-party provider runtimes that may reject structured output schemas.
Constraint: Completion evidence must come from visible transcript text, not hidden goal prompts or assistant thinking blocks.
Rejected: Implement /goal as a bundled skill only | it would not own the query loop or support native continuation semantics.
Rejected: Expose all local-jsx commands to headless mode | interactive UI commands would become available in print mode.
Confidence: high
Scope-risk: moderate
Directive: Keep /goal evaluator evidence scoped to visible transcript text before adding richer completion signals.
Tested: bun test src/commands/headless.test.ts src/goals/goalState.test.ts src/goals/goalEvaluator.test.ts
Tested: bun run check:server
Tested: bun run verify
Tested: Real provider /goal smoke with MiniMax-M2.7-highspeed, including a two-turn continuation that logged Goal continuation #1 and completed with GOAL_SMOKE_LOOP_DONE.
Not-tested: Durable cross-process goal persistence for resumed sessions.