- 数据层:messages 表增加 part_type 字段,新建 file_versions 表支持版本追踪 - 后端:saveWorkspace 版本追踪、saveAgentOutput 源头分离、generateBriefMessage 成员简报 - 后端:applyDocumentEdit 增量编辑、buildWorkflowStep phase-aware 工作流引擎 - API:文件版本查询/回退接口 - 前端:part_type 驱动渲染,产物面板版本历史 - 新增写手团队(主编/搜索员/策划编辑/合规审查员)配置 - store 模块、scheduler 模块、web-search skill Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
destroy
Destroy a stream.
This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.
API
var destroy = require('destroy')
destroy(stream [, suppress])
Destroy the given stream, and optionally suppress any future error events.
In most cases, this is identical to a simple stream.destroy() call. The rules
are as follows for a given stream:
- If the
streamis an instance ofReadStream, then callstream.destroy()and add a listener to theopenevent to callstream.close()if it is fired. This is for a Node.js bug that will leak a file descriptor if.destroy()is called beforeopen. - If the
streamis an instance of a zlib stream, then callstream.destroy()and close the underlying zlib handle if open, otherwise callstream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle. - If the
streamis not an instance ofStream, then nothing happens. - If the
streamhas a.destroy()method, then call it.
The function returns the stream passed in as the argument.
Example
var destroy = require('destroy')
var fs = require('fs')
var stream = fs.createReadStream('package.json')
// ... and later
destroy(stream)